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Whitewash review by ovnidemon

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The game is bad. Nearly awful. First,the characters. Hearing yourself saying f*ck and other things with a real bored voice doesn't fit for a puzzle game and it's annoying. The computer is also annoying, explaining obvious thing. Graphism: not too bad in texture but there is a huge lack of artistic value. Sounds: Music repetitive and that doesn't fit for a puzzle game. Gameplay: the worst part of the game: First, you need to not suffer of seasick: the character leans nearly constantly, it's really nauseating. Second: The boxes: there are ridiculously small, that's hard to stack them. Plus, you drop the boxes literally at your feet, so even if there weren't so small, it would be difficult to stack. When you take an object, half of the screen is obstructed by the object. Mechanics: I couldn't get to the main part (the gloves): I got bored and frustrated before: Take a ball, return to starting point, stack boxes, take a ball, return to starting point... Ok, I understand, we can stack boxes, can we give me a puzzle? Also, the loading aren't long, but since the level comports only 3 rooms: the starting room, the main room and the exit room; and all of them are really small, I assume that we gonna have a lot of loading or nearly no levels. I prefer the last so I can throw the game away as far as possible.The game is bad. Nearly awful. First,the characters. Hearing yourself saying f*ck and other things with a real bored voice doesn't fit for a puzzle game and it's annoying. The computer is also annoying, explaining obvious thing. Graphism: not too bad in texture but there is a huge lack of artistic value. Sounds: Music repetitive and that doesn't fit for a puzzle game. Gameplay: the worst part of the game: First, you need to not suffer of seasick: the character leans nearly constantly, it's really nauseating. Second: The boxes: there are ridiculously small, that's hard to stack them. Plus, you drop the boxes literally at your feet, so even if there weren't so small, it would be difficult to stack. When you take an object, half of the screen is obstructed by the object. Mechanics: I couldn't get to the main part (the gloves): I got bored and frustrated before: Take a ball, return to starting point, stack boxes, take a ball, return to starting point... Ok, I understand, we can stack boxes, can we give me a puzzle? Also, the loading aren't long, but since the level comports only 3 rooms: the starting room, the main room and the exit room; and all of them are really small, I assume that we gonna have a lot of loading or nearly no levels. I prefer the last so I can throw the game away as far as possible.

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